绕障碍走迷宫Java代码
2016-08-23
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The 6 different randomly generated problems are shown as followed, where “_” stands for empty square, 'o' for obstacle, 's' for the start position, 'g' for goal position. The coordinate system is as follows, starting from the left top square as (0,0), ending at the right bottom as (7,7):
X
0----------------->
| (0,0)
|
| ……..
|
Y V (7,7)
X
0----------------->
| (0,0)
|
| ……..
|
Y V (7,7)
1. The codes contain three classes:
&
java
代码
迷宫
障碍
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