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**WARNING:** All development on this project has ended, so no new versions or bug fixes will be provided. The project's binaries and source code are merely provided for people who wish to use the engine, or its components, for their own game or project.
Parcel Game Engine's main goal is to abstract and simplify the low level details of a game (e.g. graphics rendering and resource management) away from the user, so that they may focus on developing the actual game instead. It is primary aimed towards aiding the development of quick prototypes, but can be used for full-fledged games as well.
Parcel has few dependencies, so the amount of setup required to start using it is very small. All you need is a standards compliant C++ compiler and the included header files and binaries provided in the Downl
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