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tgalaxy

A simple and multiplatform space invaders implementation in OpenGL/glut. About tgalaxy is a Space Invaders-like game implementation. Gameplay notes As you might know already, your objective in this game is to destroy the nasty aliens that are trying to invade Earth. You are Earth's last hope...

tapcfg

Tapcfg Virtual Networking Short Description A library and related utilities to make it easier to configure the TAP device driver regardless of the platform being run on. This should make virtual networking on Linux/macosx/FreeBSD/NetBSD/Solaris/Windows (XP/Vista/7) much easier for application d...

tntmpd-mist

MIST: eMail Import System for TntMPD Easily import email into TntMPD history from any IMAP (email) server, including Gmail. MIST Features Easily imports email into TntMPD history from your SSL-enabled IMAP server Works with Windows and Mac OS X Works with all 2.x and 3.x versions of TntMPD Wo...

ypsilon

Overview Ypsilon is the implementation of Scheme Programming Language, which conforms to the latest standard R6RS. It achieves a remarkably short GC pause time and the best performance in parallel execution as it implements "mostly concurrent garbage collection", which is optimized for...

muvee-symbolic-expressions

muSE - short for 'muvee Symbolic Expressions' - is a Scheme dialect intended for use as an embedded language. It has some unique language features such as first class macros, simple general read-time evaluation syntax, vectors and hashtables that can be used as functions, and extensive use of patter...

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An interface in java that can be used for browsing the texdoc command results in a user-friendly mode.

Many users don't know what is a shell and how to use it. The purpose of this program is allow anyone to use the texdoc command in a simplier way. To try out the program just download the .app.tar.gz if you're on a macosx system, otherwise download the .jar. The number after the 'R' in the name of...

Mordern 3D Game Engine

Syp Engine is a simple yet powerful cross-platform 3D game engine being developed with the OpenGL API. The code is portable and should compile and run on multiple platforms including Windows(Win9x/XP/Vista/Win7) Linux macosx Simplicity and performance are the primary focus for the engine....

code snippets from gaffer on games

in this project i share helpful pieces of code like high resolution timers for macosx, simple OpenGL display setup, pixel format conversion routines and so on...

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